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Pokemon ISML - Luminia

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Pokemon ISML - Luminia

Postby Momento10 » Mon Jun 12, 2017 12:37 am

Spoiler for Luminia Stats:
Pokémon/Name: Lumina
Lv. 5
Gender: F
Type: Dark/Ground
Nature: Mild (+10% SpA, -10% Def)
Special Characteristics: Cute fluffy fox tail

Ability:
1. Intimidate

Moveset:

1. Pound
5. Tail Whip

Base Stat: 388
HP: 73
Attack: 55
Defense: 68
Sp. Atk: 51
Sp. Def: 63
Speed: 78

IV Stat:
HP: 2
Attack: 5
Defense: 21
Sp. Atk: 8
Sp. Def: 9
Speed: 24

Current Stats:
HP: 20
Attack: 14
Defense: 12
Sp. Atk: 10
Sp. Def: 15
Speed: 11


Spoiler for Prologue:
Your alarm bell rings, which prompted you to wake up. You have been waiting for this day for quite some time. After all, you are about to become a Pokémon trainer! You headed downstairs where your mother is waiting for you.

Mom: Oh, there you are dear. Why, I was beginning to worry that you wouldn’t even wake up. After all, today is the day that you will finally get your diploma for Pokémon training! Are you excited?

You told her that you will do your best, but you will be upset if nothing goes right.

Mom: How mild you are. If only your father were here to see how far you have gone. He would have been so proud of you. Look at me, talking about this; we should be talking about you now. This is your special day. You better hurry on now before you are late. Take care, sweetie.

Grabbing your bag, you decided to head off to school. As you exited your house, you noticed that your next-door neighbor also left his house as well.

Minhtan: Well, well, look who decided to rise early for once. You look like a child who is about to receive a new toy. Since you have so much energy on you, that means you are more than prepared to have a little spar today, right?

You reminded your neighbor that you are not supposed to fight other people unless you received the diploma.

Minhtan: Come on, a little spar isn’t going to harm anyone, okay. Think of it as a school exercise.

You believed that there was no way to convince your neighbor out of it, so you decided to go with the flow.

Minhtan: That’s the spirit. Show me what you’ve got!

Rival Minhtan wants to fight!

Minhtan: You probably have no idea what you are doing, so let me explain it to you. In this world, random number generators are king. You are going to have to continuously provide a string of numbers for the moderator so that the story can progress. Why do you need a long string of numbers? Well, there are some moves that do not have perfect accuracy, moves that have additional effects, etc. To confirm the success of those moves and statuses, you are going to have to provide a number to confirm whether or not the effect of that attack works. Rather than provide a number each and every time you fight, you can provide a long chain of numbers so you only need to refresh the number string every now and again.

There are two different number strings to consider. There is the 1-100 number string. This will be the main string that will dictate everything that will happen in battle in regards to moves with less accuracy or effects for you and your opponent. The second string of numbers is the 1-4 string. This will help your opponents determine what find of moves they will use. You ae most likely going need one long 1-4 string and a few 1-100 strings, as such factors are usually not available in the early stages of the game, but he 1-100 string will become more prominent as the game progresses.

In addition to the two strings, you can decide which moves you want to use on the opponent in a similar fashion. You can choose to play it safe and use one attack at a time, or if you want the story to progress quickly, you can select a group of moves and put it in any order you like until either you or the opponent’s Pokémon fainted. For example, you can choose to send (Tackle x2, Growl), (Tackle, Growl, Tackle), or (Growl, Tackle x2). It’s riskier, but if you feel confident enough to take someone or something down within your selected moves, go for it. It would help progress this story faster.

For now, randomly generate a string of numbers from 1-4 and a string of numbers from 1-100. Remember, the longer your string of numbers and moves, the faster the story will go. It can be 20, 50, or even 100 for the number string. Your own moves you can dictate at your own pace.

(1-4) Number String:
(1-100) Number String:
Moves:
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Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Mon Jun 12, 2017 7:40 am

Hope this is enough.

(1-4) string: 1-4-2-1-3-3-1-3-2-3-4-3-3-1-4-1-2-4-4-2-4-3-4-1-2-3-2-4
(1-100) string: 77-79-54-60-10-34-54-23-13-30

Moves: (Tail Whip, Pound x2)
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Re: Pokemon ISML - Luminia

Postby Momento10 » Wed Jun 14, 2017 9:08 pm

Vs. Minhtan:

Minhtan: Scratch! Luminia HP -4!
Luminia: Tail Whip! Minhtan Def fell!
Minhtan: Leer! Luminia Def fell!
Luminia: Pound! Minhtan HP-6
Minhtan: Leer! Luminia Def fell!
Luminia: Pound! Minhtan HP-6

Current Stats:
Luminia: HP 16/20, Def -20%
Minhtan: HP 8/20, Def -10%
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Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Thu Jun 15, 2017 7:06 pm

(1-4) string: 2-4-2-1-1-2-2-4-2-1-4-4-4-1-3-3-4-1-2-4-3-2-4
(1-100) string: 42-38-49-46-93-72-44-77-34-57

Moves: (Pound x2)
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Re: Pokemon ISML - Luminia

Postby Momento10 » Sat Jun 17, 2017 10:20 pm

Minhtan: Scratch! Luminia HP -8!
Luminia: Pound! Minhtan HP-6
Minhtan: Leer! Luminia Def fell!
Luminia: Pound! Minhtan HP-2

Rival Minhtan is unable to battle!
Luminia gained 50 EXP!
EXP: 50/50
Luminia Leveled up!

Current Stats:
HP: 22 (+2)
Attack: 15 (+1)
Defense: 13 (+1)
Sp. Atk: 11 (+1)
Sp. Def: 17 (+2)
Speed: 12 (+1)

Minhtan: You're pretty good. As expected of my rival. Looks like you do have what it takes to venture out on your own. So much for trying to show off. You didn't pull any punches. Well, I am going back home to take a quick nap and refresh myself. If you're tired, you ought to do the same thing. Well, I better get going. Try not to faint as you head to school. I don't want to have to pick you up again every time you faint. See ya later!

Options:
ISML Town
-Player's House (Restore HP)
-Minhtan House

Route 1
-Towards ISML City (Min. Pokemon encounter: 3)

Note:
You can choose more than 1 option, i.e. go home to rest then head to Rt. 1 towards ISML City.
Type of Pokemon to encounter is based on 1-100 number generator. Keep producing more numbers if you wish to encounter more Pokemon
You can still roam around grass if you wish to encounter more than the min. Pokemon number

Current Stats:
Luminia: 10/22 HP
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Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Sun Jun 18, 2017 1:03 am

> Player's house (Restore HP)
> Route 1 (Towards ISML City)

76-71-88
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Re: Pokemon ISML - Luminia

Postby Momento10 » Sun Jun 18, 2017 9:56 pm

Player’s House: HP Restored!

Route 1:

Encountered:
Lv. 3 Rattata: Battle/Flee
Lv. 3 Rattata: Battle/Flee
Lv. 3 Rattata: Battle/Flee

Current Stat:
22/22 HP
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Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Mon Jun 19, 2017 6:10 pm

> Battle Lv 3 Rattata
> Battle Lv 3 Rattata

(1-4) string: 4-4-2-1-2-1-3-4-2-3-1-3-2-3-3-1-4-2-4-1-1
(1-100) string: 80-70-45-66-61-36-22-78-28-12-100-45-18

Moves: (Pound x8)
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Re: Pokemon ISML - Luminia

Postby Momento10 » Thu Jun 22, 2017 8:32 pm

Vs. Lv. 3 Rattata

Luminia’s Intimidate lowers Rattata’s Atk!
Rattata: Tail Whip! Luminia Def fell!
Luminia: Pound! Rattata HP-6
Rattata: Tail Whip! Luminia Def fell!
Luminia: Pound! Rattata HP-6
Rattata: Tail Whip! Luminia Def fell!
Luminia: Pound! Rattata HP-4

Wild Rattata fainted!
Gained 11 EXP!
Luminia: HP: 22/22, EXP: 11/60, Pound: 32/35

Vs. Lv. 3 Rattata

Luminia’s Intimidate lowers Rattata’s Atk!
Rattata: Scratch! Luminia HP-3
Luminia: Pound! Rattata HP-6
Rattata: Tail Whip! Luminia Def fell!
Luminia: Pound! Rattata HP-6
Rattata: Scratch! Luminia HP-4
Luminia: Pound! Rattata HP-3

Wild Rattata fainted!
Gained 11 EXP!
Luminia: HP: 15/22, EXP: 22/60, Pound: 29/35

Current Stats:
Luminia: HP: 15/22, EXP: 22/60
Pound: 29/35
Tail Whip: 30/30

Waiting for Encounter:
Lv. 3 Rattata: Battle/Flee
Last edited by Momento10 on Fri Jun 23, 2017 11:04 pm, edited 1 time in total.
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Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Fri Jun 23, 2017 9:16 pm

Is Luminia's HP at 15 or 11? If it's 11, I'd like to flee please.
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Re: Pokemon ISML - Luminia

Postby Momento10 » Fri Jun 23, 2017 11:04 pm

Sorry that was my mistake. Your HP is 15/22
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Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Sat Jun 24, 2017 2:03 pm

Ah alright! No problem <3

>Battle Lv 3 Rattata

(1-4) string: 1-4-4-2-2-4-1-1-22-2-1-4-4-3-3-4-1
(1-100) string: 78-72-45-56-48-68-46-26-8-2-92

Moves: (Pound x3)
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Re: Pokemon ISML - Luminia

Postby Momento10 » Fri Jun 30, 2017 12:43 am

Vs. Lv. 3 Rattata

Luminia’s Intimidate lowers Rattata’s Atk!
Rattata: Scratch! Luminia HP-2
Luminia: Pound! Rattata HP-6
Rattata: Tail Whip! Luminia Def fell!
Luminia: Pound! Rattata HP-6
Rattata: Tail Whip! Luminia Def fell!
Luminia: Pound! Rattata HP-3

Wild Rattata fainted!
Gained 11 EXP!
Luminia: HP: 13/22, EXP: 33/60, Pound: 26/35

Spoiler for ISML City:
No matter how many times you come here, you were always enamored by the hustle and bustle that happens here. Things go by so quickly that one may not know what could happen if one choose to stay still. However, you do know where you want to go. You headed over to the Pokémon school where you heard the school bell ring. If Minhtan had not challenged you to a battle, you would have gotten here on time. Nevertheless, you headed to where the graduation ceremony took place. You sat with your friends and colleagues who were also waiting in anticipation to receive their degree. After the usual speeches, the school finally started to call out the graduates names. You eagerly headed up when your name was called. A trainer certificate, trainer card, and a Tiara case were given to you. Finally, you can start your own adventure. No need to sit down and listen to lectures. No need to go through various battle simulations. The actual road to become a Pokémon Master begins now!

You headed out of the school more confident about your journey than you ever had been. As you walked away, you bumped into someone.

Minhtan: Well, well, look who got their diploma. I got mine, but I don’t have a silly face on like you do.

You weren’t happy because it was Minhtan’s fault that you were late.

Minhtan: Don’t sweat on the small stuff. As much as I want to officially challenge you now, I’d rather wait till I’m stronger and have a better chance at defeating you. I’m heading off towards the first gym available, which I believe is close by from here. I’ve already got a Town Map from my sis back home, so I know where to go. I also got some money from her as well. Those Pokéballs and Potions don’t come free in the Pokémon Market, and you have to pay a fee to use the facilities in the Pokémon Hospital so your Pokémon can feel better. Naturally, I’m one step ahead of you. I’m off to go claim my first gym badge. I hope you can keep up with me. See you later!


Options:
Route 1
- Towards ISML Town (Min. Pokémon encounter: 1)

ISML City
- Pokémon School (Interact w/ NPC (5))
- Pokémon Hospital ($4 per Pokémon, $18 All)
- Pokémon Market
o Pokéballs $9
o Potion $4

Route 2
- Towards Enchanted Forest (Min. Pokémon encounter: 4)
- Trainers Available
o Schoolboy Joey (2 Pokémon)
o Schoolgirl Joyce (2 Pokémon)
o Youngster Jimmy (2 Pokémon) (Optional) (Get Item)
o Lass Jane (1 Pokémon)

Note:
If you choose to battle the Trainer, you must battle all Pokémon Trainer possesses without fleeing.

Current Stats:
Luminia: HP: 13/22, EXP: 33/60
Pound: 26/35
Tail Whip: 30/30
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Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Fri Jun 30, 2017 1:43 pm

> Route 1 (Towards ISML Town)
> Pokemon school (Interact with NPC)
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Re: Pokemon ISML - Luminia

Postby Momento10 » Sun Jul 02, 2017 7:22 pm

ISML City

 Interact with NPC:
 Professor Korosensei: Congratulations on your success on graduating and becoming an official Pokémon Trainer! As your teacher, I cannot be any happier for how much you all have grown. May you enjoy every bit of your adventure!
 Pokémon Trainer Edogawa Conan: One small step for man; one giant leap towards my dreams! Got to head towards the first gym if I want to make a statement for myself. I hope we both are able to pursue what it is that we love the most and continue to live our life to the fullest!
 Pokémon Trainer Ai-chan: Heh, I knew I can do it. This whole Pokémon training thing isn’t as bad as I thought. I’ll just buy some Pokéballs from the market and start catching some Pokémon!
 Pokemon Trainer Aikawa Ayumu: Finally, it’s all over. I was afraid the sun was going to reach me, and I’d start shriveling. Well, there’s always the Pokémon hospital to rest at, though you have to pay to use its facilities. Might as well head home instead…
 Pokemon Trainer Nanami Chiaki: Finally, this game can start.

Route 1:

Lv. 3 Rattata: Battle/Flee
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Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Mon Jul 03, 2017 6:17 pm

>Battle

(1-4) string: 4-3-3-1-3-2-3-2
(1-100) string: 30-22-27-66-26-7-22-15

Moves: (Pound x3)
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Re: Pokemon ISML - Luminia

Postby Momento10 » Fri Jul 07, 2017 6:00 pm

Vs. Lv. 3 Rattata

Luminia’s Intimidate lowers Rattata’s Atk!
Rattata: Tail Whip! Luminia Def fell!
Luminia: Pound! Rattata HP-6
Rattata: Scratch! Luminia HP-3
Luminia: Pound! Rattata HP-6
Rattata: Scratch! Luminia HP-3
Luminia: Pound! Rattata HP-4

Wild Rattata fainted!
Gained 11 EXP!

Current Stats:
Lv. 6 Luminia: HP: 7/22, EXP: 44/60, Pound: 23/35

Options:
ISML Town
-Player's House (Restore HP) (Event!)
-Minhtan House (Event!)

Route 1
-Towards ISML City (Min. Pokemon encounter: 3)

Current Stats:
Lv. 6 Luminia: HP: 7/22, EXP: 44/60
Pound: 23/35
Tail Whip: 30/30
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Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Fri Jul 07, 2017 6:33 pm

> Player's House (Event)
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Re: Pokemon ISML - Luminia

Postby Momento10 » Sun Jul 09, 2017 5:27 pm

> Player's House (Event)

Spoiler for Player’s House:
You arrived back home where your mother was anxiously waiting for you.

Mom: Hello, darling. Welcome back. Did you get your diploma?

You revealed to her the diploma.

Mom: I’m so happy for you. I remember the days when your father also happened to graduate from that school. How happy he was when he showed it to me. Well then, as part of my congratulations gift, here is some money for you to spend during your travels.

>Received $50!

Mom: Remember to come back every now and again to tell me about your adventures. I want to hear every detail of it. Have a safe journey, and enjoy your time traveling the world!


Options:
ISML Town
-Player's House (Restore HP)
-Minhtan House

Route 1
-Towards ISML City (Min. Pokemon encounter: 3)

Current Stats:
Lv. 6 Luminia: HP: 22/22, EXP: 44/60, $50
Pound: 35/35
Tail Whip: 30/30
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KBM - to revive
AST - to encourage international participation
IRL - My definition of peace and tranquility.
Cards: Momento10's Cards

Re: Pokemon ISML - Luminia

Postby Kiwigiwi » Sun Jul 09, 2017 9:31 pm

> Minhtan's house
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Spoiler:
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