The Games Forum: General Discussion

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superunature
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Re: A New discussion

Post by superunature » Mon Jun 13, 2011 4:19 am

get on your project lol, far more important then thinking of a new game
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Re: A New discussion

Post by Alexander » Mon Jun 13, 2011 4:20 am

Yeah. I expect some people to come up with new games.
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Re: A New discussion

Post by shiraoky » Mon Jun 13, 2011 6:01 am

XD I leave for a few hours to see what happened to see it gone.
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Re: A New discussion

Post by HeartClover » Mon Jun 13, 2011 6:03 am

^ i knew that would happen.
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Re: A New discussion

Post by shiraoky » Mon Jun 13, 2011 6:31 am

^ lol well hey, I have my life back :)
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Re: A New discussion

Post by Eclairs » Mon Jun 13, 2011 10:57 am

Hurm, just back from work but ....

WHERE'S the "heal and hurt ISML 2011" ? Or is the thread got moved somewhere else?
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Re: A New discussion

Post by Dusk252 » Mon Jun 13, 2011 11:08 am

It got deleted. Because with some calculations we reached the conclusion that it'll end around 2025 at the current pace. The posts were getting messy, people wouldn't agree on the rules and that pretty much sums it... I only participated in the first part of the discussion regarding that issue and I wasn't here when the thread was deleted (sleeping) but maybe someone else can add more details.
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Re: A New discussion

Post by Eclairs » Mon Jun 13, 2011 11:13 am

Owh ok, there goes a good place to dump my stresses :( .
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Re: A New discussion

Post by Momo » Mon Jun 13, 2011 11:32 am

lol i know, I sort of miss it now.. my life feels so empty now that I'm not desperately trying to keep Shiina alive xD
If, say, we started a new game, with the girls at a lower number (400 or 500? or is 100 better?) and implemented a few things that would prevent it from getting so messy and so chaotic (like a minor time limit when >4 people are online or repercussions for major continuous screwing things up), would people still want to play? Or is the nature of the game too much for people to handle lol?

I don't think it was so much that people wouldn't agree on the rules as that the parameters of the game couldn't be changed to end before next year (by my math, it would have ended around late November if healing was taken out/stalemating was done away with) without completely screwing the previous ~6000 posts up and with the rules as they were, all that would happen is that stalemating and more hectic chaos would ensue. But I took a nap hours before it was deleted so maybe more happened while I was out. After a while it turned into a conversation anyways though lol

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Re: A New discussion

Post by superunature » Mon Jun 13, 2011 4:02 pm

I think it gets messy because there are too many contestants that one gets accidentally deleted or manipulated, no one would noticed.
we could just have a representative from each series competing...
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Re: A New discussion

Post by hinakatbklyn » Mon Jun 13, 2011 4:14 pm

That reminds me, Holo was eliminated on the first page when it was not as active, and it took a member not yet active in the game to mention the error many pages after the fact.

As far as representatives from each series is concerned, (2nd round Amethyst) 3 matchups in the main event will feature challengers from the same series. 1 of the same series matchups I will be keeping my eye on.
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Re: A New discussion

Post by Momo » Mon Jun 13, 2011 4:26 pm

Series Reps would fail. I mean, you'd lose Ayase straight off the bat since Kuroneko's more popular. Likewise, which K-On! girl would go through, Mio or Azusa? etcetc

It would work better in that sense if you did Hurt/Heal anime series rather than the girls themselves.

In any case, if it were a more civilized game and someone regulated it, then it would be less likely to happen. It gets messy because when there are a lot of people online, there's so much posting it's ridiculous as people try and get in before it moves too much.

I saw that too hinakat lol I don't know about your thoughts, but I'm thinking at least 2 of them will be far too clear-cut. The third might be a bit closer though

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Re: A New discussion

Post by hinakatbklyn » Mon Jun 13, 2011 4:38 pm

(Same series) Haruhi: No contest
(Same Series) Oreimo: Looks one sided
(Same series) Index: No idea on this match. It could be either one sided or a close match. The winner might help a strong challenger in the necklace race though (As long as their opponent is not Kanade or Mikoto).
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Re: A New discussion

Post by superunature » Mon Jun 13, 2011 7:02 pm

or we could just have a weekly or bi-weekly, selected contestants based on the popularity tiers they are in.
no way we can do 50 characters without chaos
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Re: A New discussion

Post by Crisu » Mon Jun 13, 2011 11:55 pm

Did the game's creator take an active role in moderating it? If not, that could be a new global rule (game creator must take an active part in moderating) so that things are less likely to get out of hand.

From a server-maintenance perspective, huge threads are not nice to CPU and memory. :P I would recommend any new games keep the pace slow.
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Re: A New discussion

Post by HeartClover » Tue Jun 14, 2011 12:12 am

i wouldn't min reopening hurt and heal after we've figured out all the new regulations, moderator, etc.
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Re: A New discussion

Post by Alexander » Tue Jun 14, 2011 1:05 am

Crisu wrote:Did the game's creator take an active role in moderating it? If not, that could be a new global rule (game creator must take an active part in moderating) so that things are less likely to get out of hand.

From a server-maintenance perspective, huge threads are not nice to CPU and memory. :P I would recommend any new games keep the pace slow.
Game creator, pretty much vanished like a month ago.

And I hope game doesn't appear ever again. I like having a life :P
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Re: A New discussion

Post by chaosprophet » Tue Jun 14, 2011 6:04 am

Alexander wrote:
Crisu wrote:Did the game's creator take an active role in moderating it? If not, that could be a new global rule (game creator must take an active part in moderating) so that things are less likely to get out of hand.

From a server-maintenance perspective, huge threads are not nice to CPU and memory. :P I would recommend any new games keep the pace slow.
Game creator, pretty much vanished like a month ago.

And I hope game doesn't appear ever again. I like having a life :P
Even having a game creator moderating wouldn't help that much, as that game is a contest of speed... too much data for one too regulate, plus people can post at any time, as we have participants from different places of the world. I can't really see a way for it to work if a very big amount of people, but maybe you guys can figure it out.
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Re: A New discussion

Post by superunature » Tue Jun 14, 2011 6:13 am

only way that would work if the scoring is automated. or choices greatly reduced
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Re: A New discussion

Post by Momo » Tue Jun 14, 2011 6:27 am

Lol Alex, you could just... not play? :P It'd be better to not play that feel you have to.

Minty disappeared, but I'd be more than happy to regulate/moderate it if we resurrect it. I tend to be online during slightly quieter times anyways, so if I just correct the mistakes if there are any and post it up along with my changes, there's usually a good few hours before anything happens.

As for superunature's point, if we split the list of 50 up into 5 groups of 10

ie:
Copy/Pasted from the old thread, if it resurrects, there's no wa…Show
Aisaka Taiga - 1000
Akiyama Mio - 1000
Aragaki Ayase - 1000
Asahina Mikuru - 1000
C.C. - 1000
Charlotte Dunois - 1000
Eucliwood Hellscythe - 1000
Fate Testarossa - 1000
Fujibayashi Kyō - 1000
Furukawa Nagisa - 1000

Gokō Ruri (Kuroneko) - 1000
Haruna - 1000
Hiiragi Kagami - 1000
Hirasawa Ui - 1000
Hirasawa Yui - 1000
Holo - 1000
Huang Lingyin - 1000
Index L. Prohibitorum - 1000
Iwasawa Asami - 1000
Izumi Konata - 1000

Kasugano Sora - 1000
Katsura Hinagiku - 1000
Konjiki no Yami - 1000
Kōsaka Kirino - 1000
Kotobuki Tsumugi - 1000
Kuroi Mato - 1000
Last Order - 1000
Laura Bodewig - 1000
Louise Vallière - 1000
Misaka Mikoto - 1000

Nagato - 1000
Nakamura - 1000
Nakano Azusa - 1000
Nymph - 1000
Saber - 1000
Sakagami Tomoyo - 1000
Sanzen'in Nagi - 1000
Sengoku Nadeko - 1000
Senjōgahara Hitagi - 1000
Seraphim - 1000

Shana - 1000
Shiina - 1000
Shiina Mafuyu - 1000
Shinonono Hōki - 1000
Shirai Kuroko - 1000
Suzumiya Haruhi - 1000
Tachibana Kanade - 1000
Tōsaka Rin - 1000
Victorique de Blois - 1000
Yui (Angel Beats)- 1000
That would make it easier to keep track of? Tiers could work, but they'd be really biased and not worth doing, esp since the tiers have changed a lot since seeding and there are a few wildcards. Besides, if we start at a lower number, girls will drop off quickly enough, 50 isn't that much if you don't have them at 1000 lol

@chaosprophet, that's why I was thinking of implementing a minor time limit if more than 4 people are online. Something like 'if more than 4 people post within 20 minutes, a minimum of 20 minutes must pass between posts from any one person. For each additional person over 5, this minimum will be raised by 5 minutes or the same number of posts as there are people participating, whichever comes first.'
ie.
SpoilerShow
Ex: Person 1 posts: 1:00, Person 2: 1:05, Person 3: 1:10, Person 4 1:13, Person 5: 1:15. Person 1 must wait until 1:20 to post again, Person 2 until 1:25 etc. If a Person 6 joins in, then Person 1 must wait 25 minutes (so if Person 6 posted after P5 above, P1 must wait until 1:25) or until all 6 people have posted once, whichever comes first.
That gives at least 5 mins per person (can change it if it's too long/short), so it shouldn't get too messy? Or is it too complicated? I was (attempting) to regulate it about 10-20 pages before the end of the last one, and it's not too too hard to see what changes have been made, just one window on either side of the screen and scroll. Most of the numbers are identical anyways, and even when it's moving, you eventually catch up.

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