Posts Tagged ‘voting form’

CAPTCHA for today

Thursday, May 1st, 2014

Throughout Aquamarine Period, we have been implementing various CAPTCHAs to help fight against multivotes and similar methods of cheating. The CAPTCHA is the “human verification” widget at the bottom of the voting ballot, which asks you either to type what you see or to answer a question. The goal is to ensure that votes come from real people and not scripted programs.

We’ve had a lot of feedback from our community during these few weeks, so we are very appreciative. We’re proud to say this year’s vote-checking has been its best yet; it’s always our goal to deliver the most accurate results as all our Contestants make their journey towards the Tiara.

Today for the Aquamarine Necklace Showdown, we have made a few more adjustments to the CAPTCHA. The questions should be more compatible with mobile phone users and non-English voters. The voting ballot will no longer tell you to try again if your answer is incorrect. So please answer the question carefully and accurately before you submit your vote today. Only those ballots with a correct answer to the CAPTCHA question will be counted.

Thank you for your patience and cooperation. Good luck to our Contestants today! The Aquamarine Necklace is nigh!

Amethyst 3 schedule

Thursday, May 16th, 2013

We had another delay today and apologize for the late start.

Today’s match will go an extra 90 minutes to 1630 GMT.

Thank you for voting.

Improved voting form

Sunday, May 12th, 2013

Welcome to Amethyst Period. We’re looking forward to another great set of matches; good luck to all our Contestants who are vying for the Amethyst Necklace.

Today the staff is also happy to roll out an update to the voting form, which now features randomized ordering of arenas. The matchups are still the same as you saw in the preview over the weekend. But they will not be in the same position on the ballot itself when you load it. Our system will keep track of it, though, and make sure your vote gets processed properly. After you submit, the sharing code will be the same as always.

This upgrade is designed to combat against cheating, which we have seen a lot of through the years and continue to work and develop ways against it. We hope that the new form will help ensure the accuracy of our results on top of our existing vote-checking measures. The staff always encourages everyone to vote honestly in each match.

As always, thank you for your support. We hope you like the dynamic feel of the new form!

Last Necklace Round

Tuesday, October 4th, 2011

Congratulations to Tachibana Kanade for finishing the Regular Season with a perfect record. The final match versus Misaka Mikoto was the closest yet; we should expect more fireworks in the Postseason later this month. The final standings are now known, and all tiebreakers have been applied. Sengoku Nadeko claims the final Top 16 slot. All 50 of our Contestants have fought hard, and we appreciate their sportsmanship. We hope to see many of them on the nomination ballot for ISML 2012.

The Necklace Round is up next. We are adding two extra exhibition arenas in an attempt to try and finish the exhibition tournament idea we had earlier in the season. Please vote in all arenas!

Double elimination begins!

Sunday, September 5th, 2010

The wait is over! ISML is back, and the Postseason has commenced! We present to you the 16 finalists as they begin to battle for the coveted Tiara. Please visit the voting page to cast your ballots. The same rules apply as with Regular Season: each round lasts 24 hours, 8-arena minimum. We continue to enforce the minimum in order to ensure the integrity of ballots, so please give thought to all of our upcoming exhibition matches in addition to the tournament arenas.

Many thanks to KholdStare for preparing the special postseason animated portraits for our Contestants; we hope you enjoy them while you vote.

As a reminder, we are on a Sunday/Thursday schedule during Double Elimination (no matches on Tuesday). Edit (6 Sept): Sorry, I don’t know what I was on when I said this. This year, according to the calendar, matches do run on Tuesdays; I believe I was mixing it up with last year.

Delayed Start to E6

Thursday, June 24th, 2010

Voting for Emerald 6 began 90 minutes late today because of technical issues (timers not executing properly). Therefore voting will end 90 minutes “late,” too, in order to have the voting page available a full 24 hours. Emerald 6 will be open until 1630 GMT tomorrow.

We apologize for the inconvenience.

Added Note: Results will still be available on the correct time at 0300 GMT Friday (10.5 hours after voting ends).

Seeding tournament plus Updated voting form

Sunday, February 7th, 2010

We are announcing a seeding tournament to take place during the two previously blank days in our schedule this month. On 14 Feb and 16 Feb, we will have special matches involving our 16 automatically-qualified Contestants in order to determine seeding for the Regular Season.

The purpose of seeding is to balance and optimize the schedules of all our Contestants. Ranking the 34 that will make it via the preliminaries is easy, because we have a lot of recent match data. But the data is less clear for our 16 automatic entrants.

More details will be available next week. The FAQ page has been updated. The two matches will be used for seeding only; the results won’t impact the rest of prelims or any part of the Regular Season other than scheduling.

The second announcement is about some changes to the voting form. First, a 5-minute timer is now in place, meaning you are unable to submit your vote until 5 minutes have elapsed since you loaded the page. We have had a lot of issues with illegal, automated voting last week, so we are implementing this timer to curb such activity. The timer serves another positive purpose in keeping honest voters from accidentally rushing. Some of you have shared that you might have missed an arena while scrolling down the page too quickly … or forgetting to go back to an arena you skipped at first. The timer can help slow things down a bit to encourage you to review your ballot before submitting. While you can always send us an email to change your ballot if there are errors, making sure it’s correct the first time will help everyone. :)

Some people have also reported bugs with the abstain counter (i.e. it showing a negative number); I have adjusted the code, and the counter should be accurate now. Thanks for all the feedback on this issue.

And thank you, everyone, for your patience and cooperation overall! We’re committed to making sure that everybody plays fair in this tournament and that we have the most accurate results.

One last thing — we are grateful for SirWence, who is our most recent donor. Thank you!